LedPulse - System Development

Volumetric render engine system development

Dragon O Volumetric LED System

LedPulse has tasked me to refactor and improve their TouchDesigner software for their proprietary volumetric LED module's volumetric render engine, in collaboration with Josef Pelz and Francois Hoertel.

My tasks:

Kinetic LED Installation System

Apart from working on the volumetric system my task was also to create a TouchDesigner patch for the kinetic LED installation, explore intuitive ways of control as well as interactivity.

LIDAR experiments
More LIDAR experiments
Overview of the patch
Overview of the patch

← All work